![openttd signals station openttd signals station](https://wiki.openttd.org/uploads/en/Manual/2-way%20signals.png)
There are a ton of sample station designs on the openttd wiki to give you some ideas. In settings you can turn on a setting that highlights track sections a train has reserved, it will color the track pink, turn this on and it'll help you see what the signal logic is. You can do almost everything except for very advanced/complicated queueing/priority with just path signal.
![openttd signals station openttd signals station](https://wiki.openttd.org/uploads/en/Manual/Waitingbay.png)
Once you have enough track that the arrivals and departures are separate, and there are two tracks going everywhere, using 1-way path signals will make sense most of the time. The same goes all the was down the line - I pretty much always have at least two tracks side by side - one way each coming and going. Try to leave a lot of space on the arrival side of the station, so that trains trying to park can wait in a queue without blocking the junction behind them, and without blocking the station exit. Its far better to design separate arrival and departure lanes, one-way track can handle a lot more traffic than two way track. You have 3 platforms, and all trains entering or leaving the station all pass the same single track. (I'm only talking about the 3 platforms that all link together, not the one by itself) Here are a few thoughts to get you going: I'm no expert, but I think in general, signals will make a lot more sense to you with better track design. Always place a signal going out from the platform, facing inward, to ensure that trains which need to leave the station are prioritized over new incoming trains. Place a signal if you need it to stop before it enters a platform. Platforms do not have signals built into them. Only place a signal after an intersection if it is far enough away so that your longest train doesn't stop in the intersection and block other trains. Never put a signal immediately after an intersection. Never put a signal where you don't want a train to stop. Always put a signal before any intersection of other rails or road crossings. Always make sure that your block will fit your longest train on that line.Īlways put a signal where you intend for a train to stop. The space between two signals is called a block. Seriously, just pretend the rest do not exist. There is no need to use anything else until you become a far more advanced player, and even then it's mostly unnecessary.